Feb 7

Loremakers Guide to the Galaxy: Horus System

This post is a transcript of Loremakers Guide To The Galaxy: Horus System, material that is the intellectual property of Cloud Imperium Games (CIG) and it’s subsidiaries. INN is a Star Citizen fansite and is not officially affiliated with CIG, but we reprint their materials with permission as a service to the community. INN edits our transcripts for the purpose of making the various show participants easier to understand in writing. Enjoy!

Loremakers Guide To The Galaxy: Horus System originally aired as a segment on Episode 2.22 of Around the Verse. 

The Loremaker’s Guide To the Galaxy

Cherie Heiberg (CH): Hello, I’m Cherie Heiberg, the archivist at Cloud Imperium Games. And I’m here with the first episode of the Loremaker’s Guide to the Galaxy which is a new segment about the lore and science behind each system and planet in our game. So now that we’re here, let’s get started.

Our first system and one of my personal favorites is the Horus system.

Which is a M-Type main sequence star, also known as a Red Dwarf with three planets, two asteroid belts and four jump points – two going to Xi’an space, and two going to UEE space. Now, Horus was discovered, whoops, there we go, Horus was discovered in 2528 by a young explorer named Marie Santay, she ran away from home at a very young age, stealing a ship from her parents, called the Horus, which she later named the ship after. She explored for some time, it’s rumored that she discovered the system when she was around 14 years old and spend the intervening years charting everything there. Like these two planets, the asteroid belts, and this outer planet right here.

When she first discovered the system, two of the jump points were as yet undiscovered, those were the two that were going to Xi’an space, so as far as she knew at the time when she reported the system as being discovered to the UPE, it would be just a new system in regular UPE space without any political importance whatsoever. Which was, of course, was completely thrown out of whack in 2542 when she herself discovered the jump point to Rihlah. Which, where do we have that?

Right here, this goes to a closeby Xi’an system. We may as well just jump to it so we can see it. With this giant star and all these planets. And of course that made it immediately, militarily important, as this was during the cold war, during the Messar Era when the Xi’An and the humans were very calmly at each other’s throats.

The resulting kerfuffle from that discovery led the UPE to declare Horus a totally military quarantined system. So the few settlers who were on the first planet, they just didn’t really care, they said “fine, we won’t fly around, we’ll just stay here on our planet.” but Marie Santay was very upset because this system was her baby – so she refused to evacuate and just took her ship into the outer reaches of the system and continued to explore – which led to a incident with the military which a navy explorer, no, a navy ship found her in the system and reported an unidentified ship and reported that to the UPE which resulted in this military skirmish, no, no casualties or anything but the incident was so obnoxious that they really wanted to pressure her to leave the system and that’s when they started to do that in earnest. So duly pressured in around 2545, Marie Santay vanished without a trace, she believed the system had more secrets to discover and she vowed that she would never share them with anybody. So who knows whether she did discover a new secret, the mystery of Marie Santay is something that draws tourists to the system, like people who are interested in unsolved mysteries, just like we are today.

Marie Santay was right about one thing though, that there was another jump point, to Xi’An space, Kayfa, which is right there. Looking all valuable to the military, strategically valuable. Anyway, after the cold war ended, the system that was once considered a really boring place for military ships to fly around and make sure no Xi’An ships were invading became, all of a sudden, a really economically valuable system because it had these two jump points that were going to straight to Xi’An space. Great for commercial interests. And so Serling, this first planet here, which is only settleable along the Solar Terminator there.

Let’s talk about the Star itself, Horus. This is a M-Type main sequence star, which is popularly known as a red dwarf, you may have seen of a show called Red Dwarf. These stars are interesting, they are some of the most common in the galaxy, they are the longest lived by far, I believe we’ve never actually seen one die – which is an insane thing, they are billions and billions and billions of years old, we’ve seen lots of other types of stars die, but never a Red Dwarf.

When they first start out, they are often very unstable and have lots of flares, which is the situation in Pyro, just to have a little incidental piece of knowledge there. And the flares will go out like really, really far and they’ll scorch planets and they’ll make systems just totally uninhabitable and really hostile to any kind of person who wants to make a living there or explore there. But the star in Horus has long since settled it’s adolescent period I guess! The flare star period tends to last around 1.2 billion years and then they settle down into something really steady and really good for the possible development of life. They’re cool, they tend to be about half the temperature of stars like our sun, which are G-type main sequence stars: yellow dwarfs.

We really, really wanted more systems that had this type of star, since this star is so common. And we had tended to lean towards GNF type stars in the other systems. So this was one of the earlier ones that we came up with that had this type of habitability model. The first planet in the system is Sterling and I’m sure a lot of you named for Rod Sterling, the host of The Twilight Zone because it is only habitable along the twilight band of the planet! This was added to the game because we had recently discussed with a local scientist and read a little bit about these particular type of planets, that circle very, very close to M-type stars and there are in fact a tidally locked planet.

The animation so far doesn’t reflect that, but it will in the future that’s one of the goals for making the Starmap more visually accurate to reflect the lore that we have in the game. Sterling itself it’s locked around the equator and so one side of the star, one side of the planet is just permanently facing the star. It’s warm and it’s got lots of driving winds, and it’s full of, there’s a lot of storms especially on the point that’s closest to the star. There’s storms constantly. And then on the other side of the planet is permanent night zone. It’s a polar ice cap. There’s really not anything that lives there. The abundant oceans on Sterling. Again this is something we will correct in the future visually. We’ll make the habitable zone possible without the abundant oceans, it might just be this really weird planet that’s baked on one side and ice on one side and nothing would happen. But luckily for life we have this one little strip of planet where people can live.

The people who live on Sterling they tend to commute from the night to the day side to simulate the night and day cycle that Sterling totally lacks. They’ll work on the day side and sleep on the night side this is just along the solar terminator by the way this isn’t going to be these people won’t be stuck in storms forever on one side and ice forever on one side. It’s generally more temperate in the Prime Meridian than anywhere else on the planet. A lot of people who are natives of Sterling who have been there for many, many generations don’t really care too much about going back and forth between the day and night cycle, they’re used to living in this permanent sunset, which is pretty cool. Personally, I think.

There is a study going at the University of Atten which is located on Sterling. That’s kind of assessing the effects of what this cycle does to people. How it affects their mood, how it affects their productivity, how it affects their quality of life. Because the habitable zone of Sterling is so narrow, it’s got a pretty low population and businesses that want to get a foothold in this system so that they can trade with the Xi’an more easily have kind of a tough time muscling their way in.

Which brings us to the second planet in the system. Horus II has no name because it has no settlement. It is currently a desert planet, there’s no water that we know of on it. But it is a viable terraforming candidate. This is just at the edge of the green zone and because of this a lot of the businesses that want a foothold in Horus are really pushing the government to try to get this terraformed so that they can settle in and open trade relations with the Xi’an. It’s a little bit more massive than a lot of small planets which would give it a better chance at being terraformed since it’s right at the edge of the green band.

Now, zooming out we can see the first asteroid belt. Both asteroid belts in the system are pretty sparse which is honestly really common for a lot of asteroid belts. There are probably going to be some mining opportunities there in the future certainly mining opportunities that you can exploit to further trade relations with the Xi’an for examples since they are right there.

The system does see a good bit of Xi’an traffic sometimes. Whoops! I went all the way out again! Alright, our last planet in this system is Horus III right over here. This planet is special it’s a Super Jupiter. Super Jupiters are gas giants that are more massive than Jupiter, that is the definition of them! But this gas giant is about four times as massive as Jupiter, it is one of the most massive Super Jupiters that is in our game. Which can be very interesting in gameplay.

Wheeee, it kind of sits on the outskirts of the system being large, being in charge, being desolate ‘cause there is no life there but it could be a place to refuel, that kind of deal. So anyway that’s about it for Horus. I hope you enjoyed this behind the scenes look at one of my favorite systems because of the cool science behind it. It’s got a rare tidally locked habitable planet, it’s got four jump points and it’s got a rare Super Jupiter. So got some neat science going on, good culture. Horus yay! Anyway thanks for tuning in, I had a really good time talking about this system and I hope to see you guys again. Thanks as always for being awesome people, for subscribing and for making all this possible.

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